2B assessment Film, Radio, Video Games DIRT sheet
Grade A
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Grade B
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Grade C
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Grade D
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Grade E
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Grade U
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60 - 52
|
51 - 42
|
41 - 33
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32 - 21
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20 - 6
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5 - 0
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Q1 Explain the impact
of evolving digital media on film production, distribution and exhibition.
Refer to Jungle Book 1967 and Jungle
Book 2016 to support your answer
(20)
(In this question
compare and contrast the two productions, the way they were marketed and the
different ways audiences can access them).
Level
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Mark Scheme Film
Explanation/Analysis/Argument, Examples and Terminology
|
Mark
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3
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A comprehensive demonstration of
knowledge and understanding of the Film industry.
● Comprehensive, detailed and
accurate knowledge and understanding of the
Film industry.
● Clear and precise and balanced
explanation of the impact of evolving digital
technology on the production,
distribution and exhibition of film.
● Answer is supported by detailed
and accurate reference to The Jungle Book
(1967) and The
Jungle Book (2016)
|
14-20
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2
|
An adequate demonstration of knowledge and understanding of the Film
industry.
● Generally accurate explanation of
the impact of evolving digital technology on
the production, distribution and
exhibition of film.
● Answer is supported by generally
accurate reference to The Jungle Book
(1967) and The
Jungle Book (2016)
|
7-13
|
1
|
A minimal demonstration of knowledge and understanding of the Film
industry.
● knowledge and understanding of the
Film industry is minimal.
● Explanation of the impact of
evolving digital technology on the production,
distribution and exhibition of film.
Answer may only focus on production,
distribution or exhibition.
● Reference to The Jungle Book
(1967) and The Jungle Book (2016) is minimal
and inaccurate
|
1-6
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0
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No response or no response worthy of
credit
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0
|
Q2 ‘The BBC Radio 1 Breakfast show depends as much upon marketing and distribution to a specific
audience as it does upon good
production processes.’ To what extent would you agree with this statement (20)
(Focus on the ways the
breakfast show has tried to appeal to its audience, all the new things Cooper
has introduced and the BBC remit for good production processes).
Level
|
Mark Scheme Radio
Explanation/Analysis/Argument, Examples and Terminology
|
Mark
|
3
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A comprehensive demonstration of
● knowledge and understanding of
Radio 1 industry/audiences practise
● evidence and examples from Radio 1
Breakfast show
distribution or exhibition.
● terminology
relevant and accurate
|
14-20
|
2
|
An adequate demonstration of:
● knowledge and understanding of
Radio 1 industry/audiences practise
● evidence and examples from Radio 1
Breakfast show
distribution or exhibition.
● terminology,
mostly accurate
|
7-13
|
1
|
A minimal demonstration of
● knowledge and understanding of
Radio 1 industry/audiences practise
● evidence and examples from Radio 1
Breakfast show
distribution or exhibition.
● terminology, some inaccuracies
|
1-6
|
0
|
No response or no response worthy of
credit
|
0
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Q3 How does media ownership
have an impact on the successful distribution
of Minecraft. (20)
(Define media
ownership, discuss video games and quickly narrow to Minecraft. Different
owners. how this has developed the game and how it is marketed and accessed by
fans.)
Level
|
Mark Scheme Video Games
Explanation/Analysis/Argument, Examples and Terminology
|
Mark
|
3
|
An comprehensive demonstration of
● knowledge and understanding of video
games industry ownership/audiences practise
● evidence and examples from Minecraft
distribution and exhibition.
● terminology, relevant
and accurate
|
14-20
|
2
|
An adequate demonstration of
● knowledge and understanding of
video games industry ownership/audiences practise
● evidence and examples from
Minecraft distribution and exhibition.
● terminology,
mostly relevant and accurate
|
7-13
|
1
|
A minimal demonstration of
● knowledge and understanding of
video games industry ownership/audiences practise
● evidence and examples from
Minecraft distribution and exhibition.
● terminology, some inaccuracies
|
1-6
|
0
|
No response or no response worthy of
credit
|
0
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Identify
a strength or strengths in your assessment:
Film
Radio
Video
Games
-
Some good knowledge of your case study and reference to specific eg’s.
-
A good start and have grasped the issue.
What
are the areas you need to improve?
Film
Radio
Video
Games
-
I need more focus on the question
-
Much too short and lacking in reference to production, as well as specific
examples
What
do you need to focus on for your next assessment?
Focus
on question and work on timings.
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